RyanParsleyDotCom

Resume

I’ve been building software professionally for over 22 years, moving between startups, agencies, and large enterprise environments. This career diversity has taught me that architectural rigor is paramount, regardless of the context.

For the last seven years, I’ve specialized deeply in enterprise Angular and TypeScript architecture, where I set technical standards and governance. My technical obsession is code quality: specifically, dialing in pedantic linters to push run-time surprises all the way back to compile-time errors. This mindset naturally led me to study the philosophy and idioms of Rust.

I am a proven leader who architects solutions end-to-end, and I treat mentorship as a first-class responsibility for driving the adoption of new tools and architectural standards. My professional focus has been to drill deep, establishing a commanding expertise in TypeScript and front-end architecture. My next personal goal is to expand the breadth of my skills by achieving fluency in Rust.

Experience

Expert Software Engineer

J.B. Hunt (February 2021 - Present)

Responsible for ensuring the team’s compliance with J.B. Hunt’s architectural standards while contributing to bringing new technology to the organization. Provided technical leadership to the team and others through coaching and mentorship. Acted as a technical consultant to the team’s management by leveraging technical and domain knowledge to answer questions.

Sr Software Engineer

J.B. Hunt (February 2019 - February 2021)

Determine technical user requirements by working with their assigned customer and participates in project planning, analysis, design, coding, code review, unit/system testing, test scripting, and installation of software applications.

Senior Software Engineer

Path Network (September 2018 - January 2019)

Using React to craft the face of the company. Responsible for building the product’s web interface as well as the company’s website. Expected to find just the right balance of speed and craftsmanship to bring a best in class product to market.

Lead Developer

VML (January 2018 – August 2018)

Lead the successful completion of major projects by investigating, analyzing and resolving complex application problems. Designed, coded and testd complex websites and applications. Worked with project management and leadership to provide time estimates and schedules for projects. Worked to improve software engineering standards, processes and techniques.

Associate Director, Technology

Rockfish (January 2017 – January 2018)

Responsible for managing work and coordinating the efforts of a team of developers. This included creating task lists and protecting project budgets. Also, developed highly complex sites and applications. Responsibilities extended to architecting solutions on complex projects from requirements gathering to data model to implementation.

Senior Developer

Rockfish (August 2013 – January 2017)

Primarily worked on front end development. Built single page apps with Angular, prototyped with static site generators and crafted custom interfaces for content management systems of many flavors both php and .net based.

Interim Web Production Manager

Antioch College (February 2013 – August 2013)

Established and implemented a stable and usable content management strategy. Migrated thousands of pages of content into Drupal from a mix of MODX and handwritten static html pages.

Additionally, I developed a Rails app to enable easy generation of html email newsletters by writers that were not familiar with writing markup.

Director of UX

Linxter (April 2007 – January 2013)

In charge of developing and enforcing the Linxter brand, while working to strike a balance between form and function on various products. Generally found on the frontline of creating apps: brainstorming features, working out information architecture, visually laying out solutions and even writing some copy.

Responsibilities often extended into the development pipeline. Not only designed the marketing sites established to promote products, but also developed and maintained them. Additionally, spread brand awareness by speaking at many developer conferences and hosting a developer centric podcast for over 3 years.

Graphic/ Web Designer

Rewards Network (January 2006 – April 2007)

Designed, developed and maintained monthly HTML emails for high profile clients such as: American Airlines, Delta SkyMiles, New York Times and Royal Bank of Canada. Wrote internal documents communicating technical matters such as suggested practices and problems with vendor software. Primarily used Photoshop, Illustrator, ExactTarget, Outlook and Thunderbird.

Web Designer

SparkPeople (August 2005 – October 2005)

Worked as an inhouse Web Designer for an online health and wellness company. While there, used Photoshop, Fireworks, ImageReady and Dreamweaver to create for both web and print.

Web Designer

Miami University (June 2003 – May 2005)

Designed and developed web sites for clients including university departments, programs and offices. Expected to be proficient in Photoshop, Dreamweaver, Flash and Acrobat. Strong graphic design and technical skills were required. The ability to develop successful relationships with clients was also crucial.